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Author Topic: Motor and fix joint  (Read 4035 times)
Posts: 2

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« on: August 06, 2010, 03:50:09 AM »

The motor from Mechanisms I have 3 sub object: Stand, Casing and Axle.
It is possible to attach Stand and Casing to the Fix Joint - but not the Axle. So if you have a construction where the motor move together with other objects the Axle stay and the rest of the motor run away...! A gear can be atached to the fix joint - but not if the gear is on the motor.

I like the Axle to move together with the rest of the motor and the other objects joined together with Fix Joint.

Any fix for this bug or work around? Huh
« Last Edit: August 06, 2010, 07:54:48 AM by bob » Logged
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« Reply #1 on: October 08, 2010, 06:20:42 AM »

This question was answered in the Technical support section, however I forgot to post it here.
so here is the solution. In the attachment there's an example too.

1. place a motor, and a gear
2. connect the gear and the motor,

3. The motor has a "hinge" called "motorm_shaft" the problem was that
by default  only one of the links are connected to the axel, the other
one isn't connected to the motor chasing. so on the properties window
of the hinge connect the "Link 1" to "motorm_chasing".

4. put down the brick, resize
5. put down a "hinge", and reposition it to the coordinates of the
brick, ( the x, y should be the same )
6. change the "hinge" axis of revolution to 0, 0, 1 , and connect it
to the brick.
7. in the same properties window, set the hinge velocity to example
20deg/sec and give some torque, ezample 10Nm

8. put down a battery, and a fixjoint, and fix the motor chasing,
motor stand, brick, battery.

9 connect the wires,

Save the experiment.


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